Definitely don't plan around seeing him much. That said, Hypno is one of the pokemon I won't touch, and I use Flareon.Ĭlick to expand.That may have been my Jolteon - was it a team full of UU mons? I'm the only reflect Jolteon I've seen, and I specifically run that to make up for my team's general frail-ness. The only real perk to this set is that at +1, hypno eats a shadow ball (after rocks and a little chip) and OHKO's M-Gengar after rocks. Ideally, both would be dead before Hypno came out. You can't spread status willy-nilly, because a status'd Muk or Gyrados can come in and eat Hypno. To support him, you desperately need rocks up. If A-Muk or M-Gyrados is on the team (and if they are, they're very likely already out to play with hypno), Dazzling gleam does more to M-Gyrados, Seismic Toss does more to A-Muk. +1 psychic from hypno hits most things fairly hard (nothing to write home about, really). Calm mind on the first sleep turn and start swinging on the second. You'd need to bring him in on a fighting move or non-STAB special move (like Starmie's Tbolt) and hypnosis the swap or the stay (hope they swap and the hypnosis lands). Only risky bets will pay off well enough to bother using with Hypno in OU. Because the rest of his stats are so bad, you'll probably need to embrace the risky plays. If I was trying to play him, I'd focus on him defensively - he has a decent SpD stat and some semblance of an HP stat. In the same setup turn you use on Hypno, you could have a +1 SpA, +1 SpD M-Zam. Hypno's access to nasty plot looks pretty useful, but his SpA stat, even at +2, is right around speedy M-Zam, but he's outsped by everything. For victreebel, his strength is a decent attack stat, leech seed and powder immunity, and access to swords dance. With mons that have poor stats, you really need to play to their strengths. It also allows jynx to eat m-zam's shadow ball. Lovely kiss, then use the sleep turns for setup, then tear into it. Calm mind is really important for 1v1ing mew. Set up moves, a great speed tier, sleep coverage, and great offensive STAB? Jynx is crazy underrated. The recovery from leech life is more useful, as it allows you to stall with substitute or just recover rocks damage after swaps. Poison jab is tempting to run, but there's basically nothing in the meta that it hits for super effective. Power whip threatens every rocker - turn one you can either prevent rocks or pick off a pokemon. This set also blocks leech seed, spore, and sleep powder. SD + Leech Life is a nasty combo on anything I've run it on. As a late-game sweeper, it's unparalleled. If I had another rocker on my test team, I'd have used roost instead of rocks. M-Aero outspeeds the entire meta except M-Zam and can carry coverage against just about everything. People use this as a suicide lead pretty often, and it's just such a waste. Sleep clause limits it from being godlike, but it's still very strong. You can spore something, substitute, then leech seed. Fire blast OHKO'd melmetal after rocks, Flare blitz deals with M-venusaur better. Because of his poor speed and defensive stats, I ran him as a mixed set. He carries the worst defensive typing in the OU. He doesn't make a good counter to any common grass type, since they're faster. He's slow and frail - how is something both slow and frail? He doesn't make a good wisper, because he's so slow. This is the worst pokemon I have ever used.
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